Mar 09, 2007, 07:48 PM // 19:48 | #1 |
Pre-Searing Cadet
Join Date: Feb 2005
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GW PvP Packages - What's the diff?
On the PvP package sales descriptions, it says that Nightfall/Factions PvP Packages contain skills to -8- professions (2 new, 6 core).
The Prophecies package contains skills to the 6 core professions. Does that mean that buying the Prophecies PvP package is useless, since you can get the benefit by buying Factions/Nightfall PvP packages instead? What does the prophecies PvP Package have that the other two don't? |
Mar 09, 2007, 08:01 PM // 20:01 | #2 |
Forge Runner
Join Date: Jul 2006
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Prophecies-only skills?
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Mar 09, 2007, 08:02 PM // 20:02 | #3 |
Ascalonian Squire
Join Date: Sep 2006
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i forget the numbers, but there are core skills, and there are campaign specific skills. All unlock packs unlock the core skills, along withe that campaigns skills.The prophecies packs benefit is prophecies only skills
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Mar 09, 2007, 08:02 PM // 20:02 | #4 |
Ascalonian Squire
Join Date: Sep 2006
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sorry, double post
Last edited by soullss monk; Mar 09, 2007 at 08:35 PM // 20:35.. |
Mar 09, 2007, 09:31 PM // 21:31 | #5 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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Here is the link to the Skill Pack description on wiki http://gw.gamewikis.org/wiki/Guild_Wars_PvP_Edition
See the note at the bottom of the page for number of redundant skills, which is less than the total number included in the Prophecies pack. |
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